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Submitted on
July 30, 2012
Image Size
8.2 MB
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4800×8350
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4,763 (1 today)
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Camera Data

Make
FUJIFILM
Model
Fujifilm A220 A230
Shutter Speed
1/45 second
Aperture
F/2.9
Focal Length
6 mm
ISO Speed
400
Date Taken
Jan 17, 2014, 9:03:04 PM
Software
Paint.NET v3.5.11
Sensor Size
6mm
×
Bionicle MOC: Hyde/Autumnales V.2 by 3rdeye88 Bionicle MOC: Hyde/Autumnales V.2 by 3rdeye88
Update(Jan-18-14)
Hyde got a complete overhaul. This was something I've wanted to do for a long while now but never quite felt I had the right parts to get the job done right. I finally got the push I needed to pull this lanky dude off the "Plague Doctors" shelf and revamp him after getting The Hobbit: Barrel Escape. I then completely revisited every aspect o Hyde.

The new updates include
  • Improved designs overall
  • Cleaned up color scheme.
  • Added Dark Tan throughout his body and Dark Brown to his hat.
  • Added the wine barrels and goblet "accessories."
  • Changed his eye color from Trans-red to Trans-orange(Amber as I call it).
  • Rebuilt most of the arms and legs.
  • reshaped torso(crotch and back mostly)
  • Rebuilt his staff making it studier.
  • Made him a bit taller.

To view the old version of hyde, please click here.


About The MOC

Here's yet another MOC I did in about a day. This time is a Fusion MOC, using System parts and technic/bionicle. Woohoo. I Technically only have one other Fusion MOC, the Reta-Sarka-V12 Bionicle MOC: Reta-Sarka-V12 by 3rdeye88 I've accomplished a few things I've always wanted to do with this MOC, and they are:
  • Build a very lanky "standard size" style MOC, but simply elongate and exaggerate the proportions. I was thinking of doing this by making my own version of Treebeard or a generic Ent From Lord Of the Rings. But I got to that item on the checklist with "Nales" here.
  • Make a Scarecrow. I didn't really have any distinction as to whether it'd be a benevolent scare crow, or an evil one like what's more popular nowadays. This one is the first. :)
  • Use brown and Tan parts as the main color scheme. I tried to do this on Atlas to a small extent, but didn't really fully incorporate the color Tan.
  • Build a fusion MOC figure. As stated, I had done a fusion MOC once before, but not a figure.

I guess in a somewhat subconscious manner, this MOC had been given a fair amount of thought before building it.
One giant icon cookie to anyone who can figure out which part I used as the basis for his body. I'll give you a hint, it is indeed a system part, its tan, and you can make out the angle of it on either side of his torso. :) Its a pretty unusual part to.
The printed piece on his chest is supposed to represent a glowing from inside his chest.
Also, I'm aware of his Sheppard's stick being flimsy and bent slightly. Its made of axels being held together by the tubes and connected with axle connectors.
Interesting piece of trivia is that Hyde's(Or Autumnales') head is more or less what I wanted to change Matteo's head to, to make it more proportionate to his body without his mask or hat. I would have substituted some of the colors to fit his color scheme, leaving just the face in tan.

Bio(also updated on Jan-18-14)
Hyde as he's commonly referred to is a benevolent spirit of the harvest. He only appears in the mortal world during the autumn months when it is harvest season. Hyde's existence dates as far back to when humans began farming and cultivating the lands they inhabited for sustainability. This makes him very old. So old in fact, only other immortal beings know his true name, Autumnales. IRL this means "Late Autumn" in Latin. He is referred to as "Hyde" by mortals and in mortal legend for his mischievous nature to hide from people or hide small possessions from mortals in unusual places for his own amusement.

Hyde's overall purpose in the mortal world is to protect the balance of nature and human's interactions with it. How he does this comes in several forms. His main device is to bestow good or ill fortunes on humans to either reward them or punish them for their practices. He often will simply appear to farmers off in the distance in their fields. When he appears on a sunny day this is an omen of good will and that next years harvest will do well, if he appears on an overcast or stormy day, this is to be taken as a bad omen and a warning to the farmer to change their ways for it upsets the balance of nature. In extreme cases where the mortal committing the imbalance will not change Hyde will go so far as to beckon evil spirits to the farmer to bestow them with misfortune. This can be as tame as a series of bad luck, to crops and cattle dying, and even as extreme as the death of family members or death to the mortal themselves. By the same token mortals blessed with his approval will see good fortune and harvest, and Hyde will ward away evil spirits.

Because humans cultivate the lands they inhabit to survive, Hyde views the cutting down of trees and other plants as a necessity to the balance, yet it is when humans over extract without returning what was taken that he will then take action. The relationship he must maintain is the give and take from nature. Humans who take from the land and make no effort to renew it are the ones who are punished. It is ultimately up to the mortal to interpret the signs being given and know they must change or maintain their course of action. Hyde cannont make a human change, they must want to themselves.

Hyde celebrates and enjoys the fruits of the harvest. It is said that if a nearby barrel of wine or a wheel of cheese comes up missing, then it is of the finest quality, for Hyde has taken some for himself to sample. When visited in good will, he is seen holding a barrel of wine in one arm and a golden goblet in the other, offering a toast of achievement and good will towards the mortal he's visiting. If holding his Shepard's staff, it is a sign that that person has strayed from the path and must change their ways. However those who can see spirits of their own accord and not just when those spirits want to appear to mortals can see him hiking across the land, staff in hand and wine in the other. If he is approached in a friendly manner he almost always stops and offers a glass of wine and some form of food(often bread, cheese or cured meats).

Hyde himself is a very reclusive and passive aggressive spirit. He seldom makes close contact with mortals with the exception of those who have strong connections to the spiritual world and those he befriends, Matteo is both of these. Hyde is also a very quit individual, only making a high pitched "oooo" sound to convey emotion. This can turn into a loud growling sound to those who have provoked him. When he does make contact with humans from the material world he likes to engage in hide and seek, giving him his nickname to those who know him. His relationship with Matteo is a unique one in the sense that Matteo is one of few humans who are immortal, and maintains balance with and respects nature. He also seldom acts on his own. When he must act against a human he doesn't physically harm them himself, he will call upon a malicious spirit to do it himself. Though, if he must ward away a spirit that will not simply obey his wishes he will then call upon a combative spirit to drive off the evil one. This seldom happens as most spirits, even evil ones respect his wishes Hyde takes no side in anyone's quarrels. Hyde is a truly peaceful character who knows no foe. He is sometimes known as "The beckoner of masters" in the spiritual world for he only calls upon those skilled at their crafts, whether they be good or evil. Hyde has many names he is known by though.
 

MOCs featured in this Deviation
MatteoBionicle MOC: Matteo by 3rdeye88
CogBionicle MOC: Cog by 3rdeye88
Sir Richard AlastairBionicle MOC: Sir Richard Alastair by 3rdeye88

RyakkBionicle MOC: Ryakk Detail by 3rdeye88 (for size comparison)
Add a Comment:
 
:iconfenrek:
Well it's that time when I get to write a critique for one of my fav DA mocers.
To start with I have to say that it has a huge impact when you first see it. The overall layout is quite good as it shows detailed images on the entire moc aswel as displaying articulation (sitting down) and a form of scaling (beside Matteo).
The colour scheme works beautifully for the whole moc and gives it that whole relaxed and peaceful tone making the being seem malevolent and kind rather than an imposing being that would strike fear into many. The colour for the background is perfectly chosen as it's almost like leaves for an Autumn effect adding to the tranquility and quant beauty of the piece.
The overal build is quite magnificent in itself. The fusion of technic and brick pieces here work seamlessly together to form and overal roundded shape provided by the bricks with also technic detailing to enhance specific areas. The head itself is very impressive as the simple arrangments of a few small blocks make a wonderful little face and the red eyes, while normally made to seem imposing, work well against the tans and browns of the moc.
Overall it lives up to the great expectations of 3rdeye88 fans and delivers the attention to detail and originality we all love to see and admire. Well done on another fantastic piece mate.
What do you think?
The Artist thought this was FAIR
7 out of 12 deviants thought this was fair.

:icongong-the-hawkeye:
As an overall "grade", I think this one deserves a 1/10 or perhaps a 2/10



the build itself is very bad. the overall uneven armoring and the lack of attention to detail make this moc suffer. the build looks very simple (which sometimes works. but not this time) and the blending of system and bionicle looks lazy to me.

vision:
was nice, but it didnt look like you had the "full picture" before you began to build; it looks improvised. the proportions are odd (yes, i knw you wanted them to be, but the thighs are way too ling in comparison with the shins) and the hat was too simple, oddly colored, and far too tall for any practical use.

the originality:
was one of the crations only strong points, and i rather like the concept but the ideas presented are done so in a very sloppy way.

technique:
the blending of system and bionicle in this moc is sloppy, and the moc is lacking a defined detail. the ankles, the shins, the feet, the thighs, and the body all need a complete overhaul.
the feet do not incorperate any clever piece combinations and they look like you just threw a handful of parts together in the best way you could while still retaining some degree of stability. those feet are gappy, and akward in appearance. the shins are, again, sloppy and lacking in defined shape. the shins are just a couple of limb pieces with some system smashed together (it looked like you were just trying to throw more system in there to make it coherent with the rest of the moc, and you didnt pay attention to shape while doing so) those ankles are skinny and boring. the thighs are very bad. the thighs are far too simple and lack shape; they look loke big blocks with NO shape. they are simple, TOO defined and waaaaaay too blocky, not to mention that those tubes sticking out of the legs are out of place. the torso looks boring and blocky, again, the giant system blocks are making this moc look bad. you need to give the moc more shape and less block, and those circular plates all over the place are strange looking and out of place. also, the arms are simple, but better than the rest of the moc.

Impact:
when i saw this one, i thought "nice effort, but you still fail at shaping, sorry dude"



dont take this as a piece of spam or a troll message, i'm just being completely truthful, and if i offended you, woooooops
What do you think?
The Artist thought this was FAIR
11 out of 18 deviants thought this was fair.

The Artist has requested Critique on this Artwork

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:iconrobocop603:
ROBOCOP603 Featured By Owner Feb 15, 2014  Hobbyist General Artist
How I no see this for so long?!!!!??????

This guy looks practically perfect for his character compared to before, and I love his bio!
I say you really pulled 'im off; his feet look a bit long though. Other than that "DAT EVERYTHING! ;{D"
Reply
:icon3rdeye88:
3rdeye88 Featured By Owner Feb 16, 2014  Hobbyist Traditional Artist
You mean the MOC all together or his revamp?

Thanks for the compliment Simeon. I'm glad you like his everything cept his feet. I agree that they're a bit bigger than I would have liked, but this was the only way I could get a shaping that I really liked. So I made his feet a bit bigger so that they could at least look pretty good, and I think they do. They have an old timey shoe look to them I think. Also, have you ever noticed how Most BioMOCers build completely symmetrical feet a lot of the time? Not many people make the inside of the foot stick out further like feet actually do. I'm sure there'e exceptions to this. I can't be the only one who's done this, but I can't recall seeing anyone else's MOCs with feet that have any indication of a big toe or the actual shape a foot has.
Reply
:iconrobocop603:
ROBOCOP603 Featured By Owner Feb 16, 2014  Hobbyist General Artist
His current version.

Now that I think about it, I see what you mean. But damn, that must be one big ass large toe: lol!*I hate pointy shoes irl. I lost both pinkie toe nails to this one pair after having worn them only just once.*
Reply
:icon3rdeye88:
3rdeye88 Featured By Owner Feb 16, 2014  Hobbyist Traditional Artist
Oh. :shug: forgot to comment? I miss stuff all the time, and from people like Liam, Gale, or gringat, people I actually like to see MOCs from. I follow too much stuff. :overwhelmed:

Damn dude, that sounds painful SO on top of being sick all the time you fall apart easily to? You must be made of mega blocks Simeon. Simeon...the human Mega block in a world of Lego. Sad Hug - Updated 
Reply
:iconrobocop603:
ROBOCOP603 Featured By Owner Feb 16, 2014  Hobbyist General Artist
Same here, lol.

It was painful indeed. I had to tear them the rest of the way off too: and to think that I wore them for a job interview.
Nah man, I'm made of those retarded nano blocks along with mega blocks, that explains my major unevenness.
Reply
:icon3rdeye88:
3rdeye88 Featured By Owner Feb 17, 2014  Hobbyist Traditional Artist
OW That fucking sucks. I had a heavy object fall on my toes a while back and it cause bleeding and for the skin that holds the toe nail to come loose. Its never been right since then and looks all fucked up.

WHat do you mean by unevenness? Are you like terribly lopsided or something? You make yourself sound like one Hot mess Simeon. Too bad prosthetic bodies dot exist yet. Your awesome brain needs an equally awesome buddy man. :hug:
Reply
:iconrobocop603:
ROBOCOP603 Featured By Owner Feb 17, 2014  Hobbyist General Artist
That sucks. 

I am lopsided to a noticeable extent.

Not only am I editing the finished Titan sized MOC, but I completed a small MOC and made a whole new one from a failed shoulder cannon. So I have three to post.
Reply
:icon3rdeye88:
3rdeye88 Featured By Owner Feb 18, 2014  Hobbyist Traditional Artist
:hug: I'm sorry Simeon. Well I'm still you friend lopsided or not.

Oh sweet. Can't wait to see them. :eager:
Reply
:iconwelcometothedarksyde:
welcometothedarksyde Featured By Owner Jan 22, 2014  Hobbyist General Artist
Great improvement upon the first version Dave, I especially like how the feet have changed. Now they look like REEALLY long shoes.
Reply
:icon3rdeye88:
3rdeye88 Featured By Owner Jan 22, 2014  Hobbyist Traditional Artist
Thanks. Yeah that's kinda why I went with this design. They had more of a shoe like appearance to me. Even though they do make his feet kinda big, I feel that's a little justified with how freakin' tall this guy is. I'm 6.2 and have 121/2 long feet. I know foot length is typically relative to actual height.
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